glcg939 wrote: 图发了有些时间了,前面提到在CGtalk上发了一张餐厅的图,有几个国外的CG高手也是提出了宝贵意见的,现将转上两端英文点评 edwinparke USA Fantastic. Execellent compostion,proper use of perspective (makes the viewer feel like he is standing in the hallway due to the inclusion of the pocket doors, a simple way to add an additional sense of depth to the compostion) Also the modeling is done well, good use of lighting and materials. impresive Looks like a photograph.
Braetzel France Hello there! 2 critics, one negativ and one positiv. The scene is fantastic, well modeled and textured as well, shadows look real, you did a respectful job with plenty details, can you post a wire please?!!! 2 small mistakes nonetheless. I disagree with the wine color, the liquid is way too clear, it needs some tweaking i think. But that depends on what you got in mind if you want a nice red wine, dark it a little, for rosé, change the contrast. It may sound crazy but the only thing I could think of when I look at your wine is that you filled it with straweberry syrup Go ahead on some references in order to understand my point of view One more thing, setting a big nice table like this one ready for demanding diners seriously requires S. & P. undoubtly!!! (Salt and Pepper by the way)
Good luck lambertwong for your next projects, i'm already one of your huge fan!!! 大概意思就是背景的合成还有些问题,桌面的木纹凹凸有些过,红酒可以喝一口之类的,英文也不是太好,那位英文好点的,帮忙给翻译下把
我英文也不是太好,试着翻一下 edwinparke USA 真是令人难以置信!精彩至极的构图!观察视角的独特运用(构图包含着门的因素使得观众就象正站在一个走廊上往里看,这是个简单的办法却使画面增加了额外的空间纵深感)精致的模型以及灯光和材质的良好运用给人留下象欣赏摄影作品一样的感觉。
Braetzel France 你好,那里,有两个意见,一个正面一个反面。 场景令人惊叹,模型和材质都很好,阴影看起来很真实,你用大量的细节作了一件令人尊敬的作品,能上一张线框图吗??谢谢! 但是仍然有两个小错误,我对红酒的颜色保留意见——液体看起来太过清澈了,它应该有点黏稠(意译的,原词意思是扭,拧。我估摸了一个),但那取决于在你心中想要的好红酒的样子,把它弄暗一点,象玫瑰,调节对比度。这听起来有些疯狂,但是当我看到你的红酒时,我想的唯一一件事就是你最好在往杯子里加满??(不懂)果汁来作为参照。这样你就能理解我的观点了。 多说几句,准备好象这样一个又大又好的餐桌时严重要求服务生提供S. & P.是毫无疑问的(盐和胡椒粉,插一句)。 祝你下一次作品有NO.1(猜的)的好成绩,我已经做好准备成为你海量粉丝团的一员。